Moon Palace Immortal
Role – Mage
Specialty – Reap/Poke
When Chang’e deals damage to an enemy hero (using skills), she gains one stack of Bunny Blessing. For every 40 stacks of Blessing Chang’e increases her magical attack by 30. When Chang’e is killed in battle, she loses 15 stacks of Blessings. (Stacks already used to increase magical attack are unaffected.)
Let the Moonlight Shine!
CD: 10.0 Mana Cost: 70
Chang’e summons a group of rabbits in the target area. Each rabbit deals 250 (+60% Total Magic Power) points of Magic Damage and reduces enemy movement speed by for secs. (Damage dealt by multiple rabbits decays when hitting the same target, but the slow effect stacks).
CD: 6.0 Mana Cost: 60
Chang’e continuously launches 5 energy balls forward, which deal 120(+45% Total Magic Power) points of Magical Damage to the first enemy unit they encounter (surrounding targets take 60% of damage as Magic Damage). If all three energy balls hit the same unit, the target will be stunned for 15 secs. The same target can only be stunned once per 1 secs. For a short time after using this skill, Chang’e increases her movement speed by 6.
CD: 50.0 Mana Cost: 150
Chang’e launches a rabbit missile forward, which deals 240 (+100% Total Magic Power) points of Magical Damage to the first enemy hit and then immediately splits into six small missiles that continue chasing the target. Each missile deals 150 (+60% Total Magic Power points of Magic Damage. If the rabbit missile flies its full distance without hitting a target, it will split into 6 smaller missiles and randomly chase the nearest enemy units. Missiles that hit the same target will result in weaker damage.