Role – Tank
Specialty – Charge/Initiator
When Grock is near a wall or turret, his movement speed increases by 10%, he also gains increased physical and magic defense and increased HP regen by 23-135 pts (this effect scales with level).
Power of Nature
CD: 4.0 Mana cost: 90
Grock raises weapon to sweep neaby enemies, dealing 300(+40% Extra Physical ATK) points of Physical Damage and slowing them down for 2 secs. Damage scales with charge time. Stay near to a wall while casting this skill to become immune to to Crowd Control effects.
CD: 14.0 Mana Cost: 80
Grock fires a shock wave towards a target location, dealing 300(+50% Total Physical ATK) points of Physical Damage. Then the shock wave becomes a stone wall that blocks the enemies for 5 secs.
CD: 5.0 Mana Cost: 100
Grock charges forward, dealing 300(+50% Total Physical ATK) points of Physical Damage to enemies on the path. Hitting a wall or a turret allows him to deal 600(+150% Total Physical ATK) points of Physical Damage to the nearby enemies and reduce CD of this skill by 30%.