Role – Fighter
Specialty – Charge/Burst
Each time Jawhead deals damage to a target, he inflicts it with a stack of Compression fro 3 secs (up to 10 stacks). Each stack of Compression increases the amount of basic attack damage Jawhead deals to the target by 8%.
CD: 5.0 Mana Cost: 60
Jawhead’s body-mounted missiles enter launch state for 5 secs, randomly firing up to 12 missiles at a nearby targets. Each attack deals 80(+20% Total Physical ATK) physical damage.
CD: 12.0 Mana Cost: 80
Jawhead enters the ejector state, gaining increased speed and a shield that absorbs up to 200(+100% Total Physical ATK) damage. Using this skill again throws his closest target to a designated location, dealing 300(+80% Total Physical ATK) physical damage and briefly stunning the target and enemies in the area they land. (Prioritizes heroes can be used on teammates, but they wont take damage).
CD: 35.0 Mana Cost: 120
Jawhead locks onto an enemy hero, charging into them and stunning them briefly, while knocking back enemy units around the target. Deals 400(+100% Total Physical ATK) points of Physical Damage to the initial target and the units surrounding them.