Role – Marksman
Specialty – Reap/Poke
Yi Sun-shin chooses his longbow or glaive to attack according to his distance from his enemies.
Using the glaive to attack will deal more damage and reduce the CD of One-wave Sweep by 1 secs.
A naval fleet will be summoned at the allied Base to strengthen it. Yi Sun-shin can board the Turtle Ship beside the base periodically and get buffs.
CD: 10.5 Mana Cost: 70
With glaive in hand, Yi Sun-shin slashes forward, dealing 160(+100% Total Physical ATK) points of Physical Damage to enemies along the way and slowing them by 30% for 2 secs.
When Yi Sun-shin is on his Turtle Ship, the ship will dash in the designated direction, dealing 200(+100% Total Physical ATK) points of Physical Damage to the first enemy it collides with and enemies nearby, stunning them for 1.5 secs.
CD: 8.0 Mana Cost: 70
Yi Sun-shin shoots a piercing arrow at full strengthen, dealing 160(+100% Total Physical ATK) points of Physical Damage to enemies as well as slowing them by 40%. Lasts 2 secs.
The arrow’s attack range and damage scale with charge time. the first enemy takes full damage, the next one takes 20% less ( up to 60% less damage ). When charging, his Movement Speed will be reduced slightly.
CD: 60.0 Mana Cost: 170
Yi Sun-shin summons the naval fleet to launch 3 waves of rocket attacks. Each wave deals 165(+35% Total Physical ATK) points of Physical Damage and will also slow enemies slightly.
YI SUN-SHIN STATS