MASHA

Wild-oats Fist

Role – Fighter/Tank

Specialty – Regen/Damage


Ancient Strenght

Passive

Masha gets Ancient Strength from Bear King and has 3 HP bars. Each time she loses 1 HP bar, she can block the damage once. She will die after she loses the last HP bar.

Each time Masha loses 1% HP, her ATK Speed will be increased by 1% (Base on total HP of 3 HP bars).

Masha will get 25% Physical Lifesteal when she loses her first HP bar. Her Physical Lifesteal will be increased by 15%, and she will reduce 60% of the time being controlled when she loses her second HP bar.

Damaging Heroes or Creeps restores 8 energy for her. Damaging Minions restores 3 energy.

Wild Power

CD: 1.0 Type: Physical Basic ATK

Masha awakens her Wild Power, increasing her Movement Speed by 25% and allowing her basic attack to deal and additional 60 plus 3% of the target’s Max HP as Physical Damage(only 30% bonus damage against minions and turrets, and up to 245 Damage against creeps).

When Wild Power is active, she will loss 2% of her current Max HP (all 3 HP bars included) every 1s.

Howl Shock

CD: 12.0 Type: Physical Skill

Masha roars forward and unleashes an energy shock to targets, dealing 200(+100% Total Physical ATK) points of Physical Damage and slowing them by 40$. Lasts 2s.

If she hits an enemy hero, she can disarm the hit hero for 2s. Picking up weapons in advance can end the disarming effect.

Life Recovery

HEAL

CD: 0.0

Masha uses all energy, recovering HP equal to 1 HP bar. When all 3 HP bars exist, using this skill will recover all HP. This skill is not available in fighting state.

While using this skill, Masha will be invincible.

MASHA STATS

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